1. AREA3 - WORLD WALL PAINTERS
a client for CARNIVORE PROJECT - Radical Software Group (RSG)

area3 is a collective of artists living in Barcelona, composed by Federico Joselevich, Chema Longobardo, Sebastián Puiggros and Elisa Lee.
Using the same irony of Jasper Johns' flag, area3's World Wall Painters paint constantly the flags of the countries of those webs keyed by the users. The result is a collage that points to the democratic utopia in the Internet and the current reality of accessing information and new media.

"In 1993, when the Internet broke its own shell, the government of the United States proposed the creation and widespread installation of a chip called Clipper in all electronic devices of communication. This decision caused a lot of criticism. In a similar way, the Carnivore Diagnostic Tool was developed and set up by the FBI in order to regulate the data content flowing through the Internet. Orwell and Ballard's most macabre images materialize with their most evil faces, those that become true.
World Wall Painters is a client that exploits and depicts the information Carnivore obtains from the Net. IP addresses are distributed by an international organization among all the countries in the world. With the help from a database, we can know the country an IP address belongs to. And the artists, very skillfully and quickly, paint the official flag of that country. The collage of flags, colors and textures show that, despite the attempts of hegemonic control, the Internet is heterogeneous. Each one is a painter of thousands of flags. Every user gains control of millions of data milling between the computers connected. Each net surfer becomes a juggler of packages, colors and electronic metaphors. And they are not afraid of controlling the eternal, since he feels in control of the infinite."
area3

"On October 1, 2001, The Radical Software Group (RSG), a lose international collective of Internet artists, announced the release of Carnivore Project. The project is a collaboration consisting of two parts. The first part is the Carnivore application, a public domain copy of the FBI surveillance software DCS1000, commonly nicknamed Carnivore. DCS1000 is a program developed by the FBI to "wire tap" Internet data. RSG's Carnivore essentially performs the same task as the FBI's software though runs on Windows 98/2000 as a standalone application and can be downloaded for free from Internet. The second part consists of client applications that turn the raw Internet data captured by Carnivore into art. The two aspects of the project, the software and the client, are collaborative in nature and take advantage of the Internet's strengths as a communication tool. The Carnivore software collaborates with the users it is watching, a process that relies on the open nature of TCP-IP communication, and the artists constructing these clients, who might never see each other in person, are collaborating with the software."
Cory Arcangel RGS - New York

2. CALC - COMMUNIMAGE

"Communimage is an art collaborative project, an attempt to entertain a visual global dialogue, which since 1999 it is still growing and developing freely.
Statistic: 30.08.2002, 13:58
Number of images: 19408
Number of contributors: 1724
Number of origin countries: 65
Printing size: 137.47968 m2 (13.0176m x 10.5768m)
The visual interface of Communimage is a grid system that defines exactly the position of each image, which has been downloaded. Communimage is an Internet project based on the idea of a virtual, collective "sculpture". It is also inspired on www.sito.org of Ed Stastny, an earlier collaborative art project. Contrary to Sito, Communimage centers around the creation of one big picture and it's met information facets; the authors of the single patches are not really visible".
Calc (Casqueiro Atlantico Laboratorio Cultural) with the collaboration of Johannes Gees and Roger Luechinger (Asturias)

3. SCOTT DRAVES - ELECTRIC SHEEP

"The name comes from Philip K. Dick's novel Do Androids Dream of Electric Sheep? This idea was inspired by the SETI@home project, but instead of searching for aliens, Electric Sheep brings artificial organisms to life. When the software is activated, the screen goes black and an animated 'sheep' appears. Users can download the flock of sheep at any moment and, around every fifteen minutes, they can attend the birth of a new creature, in a constant digital breeding process. The screen-saver is a window into a visual space shared among all users, which can vote to increase the life of their favourite sheep. Electric Sheep investigates the role of experiencers in creating the experience. If nobody ran the client, there would be nothing to see. However, as more clients join, more computational muscle becomes available, and the quality of the graphics increases, making sheep more lasting, bigger and clear. The more people who participate, the better the graphics look. Both clients and server are open source software".
Scott Draves - San Francisco

4. ENTROPY8ZUPER - EDEN GARDEN 1.1

"Eden Garden is another way to perceive data from the Net. When the visitor types in a URL, God's hand is put into action, that is, the browser and the Web turn into a new world full of life, and we are Adam and Eve moving to the rhythm of the code.
And God Created HTML and The Garden of Eden works like a browser. You feed it a URL and it interprets the data. The moves Adam and Eve make are based on the traditional moves characters in 3D games. The text becomes the engine that drives the dance of the main characters. And the code defines the world. Each letter of the alphabet represents a move. The letters on the left side of a computer keyboard are Eve's moves, the letters on the right side those of Adam. As the engine moves through the entire document, it makes Adam and Eve move according to the letters it encounters".
Entropy8zuper (Michael Samyn + Auriea Harvey) - Gante

CONTINUATION