1.
AREA3 - WORLD
WALL PAINTERS
a client for CARNIVORE
PROJECT - Radical Software Group (RSG)
area3
is a collective of artists living in Barcelona, composed by Federico
Joselevich, Chema Longobardo, Sebastián Puiggros and Elisa
Lee.
Using the same irony of Jasper Johns' flag, area3's World Wall
Painters paint constantly the flags of the countries of those
webs keyed by the users. The result is a collage that points to
the democratic utopia in the Internet and the current reality of
accessing information and new media.
"In
1993, when the Internet broke its own shell, the government of the
United States proposed the creation and widespread installation
of a chip called Clipper in all electronic devices of communication.
This decision caused a lot of criticism. In a similar way, the Carnivore
Diagnostic Tool was developed and set up by the FBI in order to
regulate the data content flowing through the Internet. Orwell and
Ballard's most macabre images materialize with their most evil faces,
those that become true.
World Wall Painters is a client that exploits and depicts the information
Carnivore obtains from the Net. IP addresses are distributed by
an international organization among all the countries in the world.
With the help from a database, we can know the country an IP address
belongs to. And the artists, very skillfully and quickly, paint
the official flag of that country. The collage of flags, colors
and textures show that, despite the attempts of hegemonic control,
the Internet is heterogeneous. Each one is a painter of thousands
of flags. Every user gains control of millions of data milling between
the computers connected. Each net surfer becomes a juggler of packages,
colors and electronic metaphors. And they are not afraid of controlling
the eternal, since he feels in control of the infinite."
area3
"On
October 1, 2001, The Radical Software Group (RSG), a lose international
collective of Internet artists, announced the release of Carnivore
Project. The project is a collaboration consisting of two parts.
The first part is the Carnivore application, a public domain copy
of the FBI surveillance software DCS1000, commonly nicknamed Carnivore.
DCS1000 is a program developed by the FBI to "wire tap"
Internet data. RSG's Carnivore essentially performs the same task
as the FBI's software though runs on Windows 98/2000 as a standalone
application and can be downloaded for free from Internet. The second
part consists of client applications that turn the raw Internet
data captured by Carnivore into art. The two aspects of the project,
the software and the client, are collaborative in nature and take
advantage of the Internet's strengths as a communication tool. The
Carnivore software collaborates with the users it is watching, a
process that relies on the open nature of TCP-IP communication,
and the artists constructing these clients, who might never see
each other in person, are collaborating with the software."
Cory Arcangel RGS - New York
2.
CALC
- COMMUNIMAGE
"Communimage is an art collaborative project, an attempt to
entertain a visual global dialogue, which since 1999 it is still
growing and developing freely.
Statistic: 30.08.2002, 13:58
Number of images: 19408
Number of contributors: 1724
Number of origin countries: 65
Printing size: 137.47968 m2 (13.0176m x 10.5768m)
The visual interface of Communimage is a grid system that defines
exactly the position of each image, which has been downloaded. Communimage
is an Internet project based on the idea of a virtual, collective
"sculpture". It is also inspired on www.sito.org of Ed
Stastny, an earlier collaborative art project. Contrary to Sito,
Communimage centers around the creation of one big picture and it's
met information facets; the authors of the single patches are not
really visible".
Calc (Casqueiro Atlantico Laboratorio Cultural) with the collaboration
of Johannes Gees and Roger Luechinger (Asturias)
3.
SCOTT DRAVES - ELECTRIC
SHEEP
"The
name comes from Philip K. Dick's novel Do Androids Dream of Electric
Sheep? This idea was inspired by the SETI@home project, but instead
of searching for aliens, Electric Sheep brings artificial organisms
to life. When the software is activated, the screen goes black and
an animated 'sheep' appears. Users can download the flock of sheep
at any moment and, around every fifteen minutes, they can attend
the birth of a new creature, in a constant digital breeding process.
The screen-saver is a window into a visual space shared among all
users, which can vote to increase the life of their favourite sheep.
Electric Sheep investigates the role of experiencers in creating
the experience. If nobody ran the client, there would be nothing
to see. However, as more clients join, more computational muscle
becomes available, and the quality of the graphics increases, making
sheep more lasting, bigger and clear. The more people who participate,
the better the graphics look. Both clients and server are open source
software".
Scott Draves - San Francisco
4.
ENTROPY8ZUPER - EDEN
GARDEN 1.1
"Eden
Garden is another way to perceive data from the Net. When the visitor
types in a URL, God's hand is put into action, that is, the browser
and the Web turn into a new world full of life, and we are Adam
and Eve moving to the rhythm of the code.
And God Created HTML and The Garden of Eden works like a browser.
You feed it a URL and it interprets the data. The moves Adam and
Eve make are based on the traditional moves characters in 3D games.
The text becomes the engine that drives the dance of the main characters.
And the code defines the world. Each letter of the alphabet represents
a move. The letters on the left side of a computer keyboard are
Eve's moves, the letters on the right side those of Adam. As the
engine moves through the entire document, it makes Adam and Eve
move according to the letters it encounters".
Entropy8zuper (Michael Samyn + Auriea Harvey) - Gante
CONTINUATION
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