5. LIA + DEXTRO - TURUX

"Is GHB toxic? Is it addictive? Does it induce serious convulsions, drowsiness, hallucinations or confusion? Does it cause aggression and self-injurious behaviour?
Does it cause heart attack, coma and death? Or serious physical harm? Is it new? Is it a design drug? Or is it a date rape drug?
Not exactly...
cannabis ? addiction
alcohol, tobacco = addictive
Turux protests against the lack of future of the Austrian government, which represents a further milestone at incredibility and greed for the most obtuse and long-established power.
Dextro protests, moreover, against the criminalization of cannabis consumers, and simultaneously they help the market and consumption of alcohol and tobacco.
Tobacco advertising is a crime against humanity and so is the ban of cannabis".
Lia + Dextro - Viena (Austria)


6. ANTONIO MENDOZA - SNOWCRASH

"In keeping with the end of intellectual property rights, my work has been created using images, sounds and scripts pirated from magazines, books, CDs, and corporate and pornographic web sites. My sites work like meta-collages in which the hyper-linkage between pages acts as an active element in its assembled logic. From the autistic web paradise of Subculture, full of information but stuck in annoyingly repetitive patterns, to the digital epileptic seizure of Snowcrash: loud, retinal, and disturbing, with data behaving in ways they shouldn't be behaving. A big-bang which changes the computer's interface into a chaotic universe, combining slogans, impossible forms and recycled material from the Internet, which make the user surprised and almost dazed."
Antonio Mendoza - Los Angeles


7. MARK NAPIER -
FEED

"Feed is an online artwork, designed to exist in the Internet and to explore the ideas of ownership, authority, territory, and communication in the virtual world. Many of my pieces appropriate the text, images and data that make up the web. The software uses this information as raw material to create an aesthetic experience. As I program these interfaces, the coding process creates unforeseen possibilities that add another dimension to the work. The technology reveals unprecedented possibilities. Accidents happen and mistakes in the code produce unexpected but wonderful qualities. This creative chaos extends to the works themselves. My works are not objects but interfaces. The users become collaborators in the artwork, upsetting the conventions of ownership and authority. By interacting with the work, the visitors shape the piece, causing it to change and evolve, often in unpredictable ways. The user is an integral part of the design. Technology provides the interface through which the user engages in the aesthetic process. The artwork is not a thing, it is a process, an interface, an invitation to participate in a creative act".
Mark Napier - New York

8. JOSHUA NIMOY - TEXTENSION
"What if I could blow bubbles with my words? What if I could play them like sounds on a phonograph record? In Textension, a viewer experiences how it feels to type in interactive forms such as soap bubble blowing, DNA, a simple video game, phonograph record, trees and abstract forms. Textension is a collection of 10 creative variations on a typing word processor, a series of 10 interactive typing expressions, written in C++, inspired by typewriters. Its goal is to explore metaphors and aesthetics used for designing automated typesetting process on the personal computer beyond the traditional convention of typewriting. Each of the ten pieces is a typing experience. I created these ten pieces in response to a world of such dry computer word processing. My goal is to inspire a more imaginative exploitation of the unique capability of computers: creating expressive typing experiences otherwise inefficient to implement, or physically impossible."
Joshua Nimoy - New York


9. AMIT PITARU + JAMES PATERSON - INSERTSILENCE

"My work can be seen as an effort to apply music-production methods towards visual design and motion. I'm currently learning how to create work through a balance of design and performance. This is not a new idea, jazz musicians have been doing so for years by improvising on musical structures. In many cases, I cannot find the tools to create what's in my mind, so behind the scenes I am developing custom tools that enable this exploration. James and I share a mutual interest in accessing the connections between sound, visuals and motion."
Amit Pitaru - New York

"I use a computer the same way I use a sketchbook. I work all the time, developing small ideas. When I stumble over one or a combination of ideas that I find interesting I will take them further and develop them. Both Amit and me are inspired for music first and foremost."
James Paterson - New York


10. JOHN SIMON JR. - UNFOLDING OBJECT

"Programming is a kind of creative writing. Unfolding Object is an endless book that rewrites itself and whose use dictates its content. When you visit the Unfolding Object, you see a blank square on a web page that unfolds in response to clicking on any of its edges. Each page is patterned with a graphic that reflects the state of the object. For example, a page that has been opened four times in the past is marked with four horizontal lines; a vertical line stands for ten unfoldings. The idea for Unfolding Object comes from many sources. Physicist David Bohm theorizes about a level of information below the quantum level where all matter is interconnected. In his terminology, the object unfolds information about itself. The outward expression of an object is the unfolding of this potential. I detected a similarity between Bohm's description of nature and software objects. The potential for the Unfolding Object is contained in the source code, which is unfold by the interaction of the user. Another source was Klee, who wrote about how a drawing is defined by its cosmogenic moment, when the symmetry of the blank page is broken by the first mark, the first decision of the creator."
John Simon - New York