11:00 hours / Room OM
Introductory workshop to Zbrush by Alex Huguet
Presented by 9Zeros
Length: 1 hour. Free admission to previously reserved places
http://www.9zeros.com
ZBrush is a digital sculpting tool that combines 2D/3D
modeling and
texturing. It is currently used by companies such as
Industrial Light & Magic and
Electronic Arts to create
high resolution models of up to ten million polygons in films, videogames and animation. This introductory workshop, presented by the school 9Zeros, will be given by
Alex Huguet who has worked on videogame projects such as
Batman Begins, Sphinx, and
Without Warning as well as on the film
Poseidon.
12:00 hours / Room OM
Introductory workshop to Mirage
Presented by Aula Temática
Length: 1 hour. Free admission to previously reserved places
http://www.aulatematica.com
Mirage is one of the software packets most used for
digital animation in 2D, a sector that is growing thanks to the Japanese production of animation
“anime” and
cartoons. It is becoming more frequently employed for cinematographic productions because of its rotoscope and tracking capabilities, such as those that can be seen in
“Sin City” and
“A Scanner Darkly”.
13:30 hours / Room OM
Introductory workshop to Houdini
Presented by Aula Temática with the collaboration of David Mellor (Framestore CFC)
Length: 2 hours. Free admission to previously reserved places
http://www.aulatematica.com/ www.framestore-cfc.com
Houdini is a high-end tool for the creation of advanced visual effects. This software is changing the way computer graphics are made in large-scale productions allowing for a
dynamic and
non-lineal production rhythm and the use of a
procedural system. The workshop will include the participation of David Mellor (Technical Director of the London studios Framestore), who will show the many applications of this software in advertising and special effects. Framestore have participated in films such as “
Underworld”, '
Harry Potter” and “
Land of Giants”.