ETERNAL GAZE implies a landmark in the history of independent digital
animation. Almost everything is unusual in this production; from
its format – sixteen minutes of images without
dialogues, where the music carries the story- to the black and white
images and the classic selection of camera movements, which are
completely removed from the common visual balancing act of this
genre. However, what is most outstanding is undoubtedly the bold
choice of a theme which could seem to be totally inappropriate for
a 3D animation piece. Eternal Gaze is the story of the last nine
years of the tortured Italian sculptor Alberto
Giacometti (http://www.electroasylum.com/giacometti/).The
film is as much an ode to a man and his art as a recognition of
his legacy, which for the film’s creator is one of the greatest
but least recognized of twentieth-century art history.
This piece emerges from the endless fascination of the Californian
animator Sam Chen with the Giacometti's work.
In 1999 Chen studied at Stanford University and as a homework
he had to read “Giacometti Portrait”, the story of
a model who had posed for the artist for eighteen days. Dazzled
by the story, Chen began to research every detail of the sculptor’s
life and at the same time he took photographs of his works exhibited
at the New York MoMA. After six months writing
the script, Chen began a creative process which has almost lasted
three years, with the only help of his collaborator, the composer
Jamey Scott.
Aware that the story’s tone should be more similar to a
documentary than a cartoon, Chen gave special attention to be
historically faithful not only to the story’s details but
also to the recreation of scenarios and objects. The artist’s
studio where the action takes place is a replica of the original
designed from photographs. For the animator it was particularly
important that the fifteen sculptures by Giacometti
which appear in the short film were exact copies
of the original, specially faithful to the rough appearance of
their metal texture. He used three different models for Giacometti’s
character in order to show the nine years which passed between
the beginning and the end of the story. 100-percent of the animation
was hand-keyframed, not using thus motion-capture technology.
Eternal
Gaze (http://www.eternalgaze.com) won the Best Animated
Short for the SIGGRAPH 2003.
Text originally published in ArtFutura's 2003 catalog.
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